Hello!
Just some words about what the wiki model is and what it is not.
The main goal of the WikiModel is the creation of an API giving
access and control to the internal structure of individual wiki
documents.
Some features of the WikiModel:
- WikiModel itself does not depend on any particular wiki syntax
- The number of possible structural elements and their possible
assembling order is strictly fixed (which greatly simplifies the
validation and manipulation) but the final result is almost as
expressive as XHTML (and even more expressive, taking into account
notions of properties and embedded documents which can recursively
contain their own embedded documents :-)).
- WikiModel manipulates with a super-set of structural elements
available in existing wikis. And it has some features not
available in other wikis. For example using embedded documents in
WikiModel it is possible to put a table in a list and this table
can contains its own headers, paragraphs, and lists... Or using
embedded documents with the notion of properties it is possible to
define very complex structured objects directly on a wiki page.
- There is at least one wiki syntax ("Common" syntax) giving
access to all features of the Wiki Model. This syntax guaranties
that all structural elements of the WikiModel can be serialized/de-
serialized without loose of information and structure. Using any
other syntaxes can lead to the information lost (example: you can
not put table in a table in XWiki or in JSPWiki which is possible
using the Common Syntax).
- One of the goals of the WikiModel is to give a mean to *import*
information from various wiki engines without information lost.
The structure of documents can be serialized in various wiki
syntaxes as well, but there is no guaranties that some information
will not be lost. The information can be lost in the case when a
document contains some elements which have no representation in a
particular wiki syntax. Example: properties; tables in lists;
parameters of lists, paragraphs, and tables and so on...
- All elements managed by the WikiModel can be serialized/
deserialized using XHTML with additional annotations (microformat-
like annotations)
Some features of the CommonSyntax:
- It is a native syntax for the WikiModel. It provides full access
to all features of the WikiModel. All structures in the WikiModel
can be serizlized/deszerialized in this syntax without any
information lost
- It uses markup characters available in most (in ideal situation
- in all) keyboard layouts (including Russian :-)). So you don't
have to switch keyboard layouts to write text, tables, lists and
headers. For example tables can be defined using pipe symbols ("|"
- which is not available in many keyboard layouts) or the "::"
sequence.
- If there is a choice then the most commonly used markups are used
The current version of the WikiModel provides just an event-based
interface to work with the structure of documents (like SAX for
XML).
In previous versions of WIkiModel I had Document Object Model in
which each structural element had its own object representation.
In the current version an Object Model is not implemented (yet). I
thought to create just a set of utility classes manipulating with
the standard XML DOM. Example: the method WikiTable#setCellContent
(int row, int column, String content) should create an XHTML table
object, create the required number of cells and columns and put
the given string content in this node. The same for all other
structural elements (headers, lists, internal documents,
properties, styles, macros...)
On 9/14/07, Vincent Massol <vincent(a)massol.net > wrote: +1 to all
that. So let me summarizes and rephrase to see if I have
understood :)
1) We have 4 types of objects:
* TextProcessors: take text and generate text
* Parsers: take text and generate an internal DOM format (pivot
format)
* DomProcessors: take DOM and generate DOM
* Renderers: take DOM and generate anything (text, PDF, RTF, HTML,
XML, etc)
Yes.
2) Document contents are stored in the database in textual format in
the main xwiki syntax (whatever we decide it is - we could
standardize on creole for example)
It can be the "Common Syntax" for the reasons mentioned above :-).
Creole syntax is one of the most restrictive syntaxes. And I tried
to uses in the CommonSyntax as much markups of the Creole as
possible.
An another possibility is to store directly in XML or in XHTML
+microformat enhancements (for additional structural elements).
pro:
- it can be exported/imported directly and used by external
applications which knows nothing about wikis; just a standard XML
or XHTML
- this content can be transformed with XSLT processors directly
without usage of the WikiModel
- it can be faster to parse XML than the CommonWiki syntax (I have
no comparisons)
con:
- it is more difficult to work with diffs (but for diffs it is
*better* to use WkiModel and to generate a specific wiki syntax;
for example "Common syntax");
- it is not a "human readable" format; it is difficult to
understand what you loads from the DB
3) Use case 1: Viewing a document
a) Get the doc from the DB --> text1 (xwiki text format)
b) Apply TextProcessors --> text2
c) Call XWikiParser --> DOM1 (transforms XWiki text syntax into an
internal DOM)
d) Apply DomProcessors --> DOM2
e) Call the required Renderer --> PDF, XML, HTML, RTF, text, etc
Yes.
4) Use case 2: Editing a document, assuming the user wants to use the
MediaWiki syntax for editing
a) Get the doc from the DB --> text1 (xwiki text format)
b) Call XWikiParser --> DOM1 (transforms XWiki text syntax into an
internal DOM)
c) Call MediaWikiRenderer --> text2 (text in MediaWiki format)
d) the user edits and hits save
e) MediaWikiParser --> DOM2 (transforms MediaWiki text syntax into
the internal DOM)
f) Call XWikiRenderer --> text" (transforms DOM into xwiki textual
format)
g) Save text3 in the database
Yes. (text1 and text3 can be XML, as I said above)
5) In practice this means the following classes:
* TextProcessorManager: to chain several text processors
Yes. But it can be just a composite processor implementing the
same ProcessorManager interfaces.
* TextProcessor
- VelocityTextProcessor
- GroovyTextProcessor
Yes.
* WikiParser: Takes wiki syntax and generates a DOM in a XWiki-
specific format (independent of the different wiki syntaxes).
- LegacyXWikiWikiParser
- XWikiWikiParser (or simply use CreoleWikiParser if we want our
internal format to be Creole)
- ConfluenceWikiParser
- MediaWikiWikiParser
- JSPWikiWikiParser
- CreoleWikiParser
- HTMLParser: I think all parsers above need to support HTML since
the wiki syntaxes can be mixed with HTML. So this HTMLParser is
probably a parent of the other parsers in some regard. Anyway we need
this one for the WYSIWYG editor which may need to transform HTML to
wiki syntax (so we may need a XWikiDomProcessor too to transform into
XWiki syntax). The alternative (much better) is to have the WYSIWYG
editor only use the internal XWiki-specific DOM format for all its
manipulations.
If you want, you can put HTML as a non-interpreted block
("verbatim blocks") and interpret it in the client code. But
internally the WikiModel does not support "embedded" (X)HTML. The
main reason: in this case I loose control of the document
structure. And this control is the main goal of the WikiModel.
* DomProcessorManager: to chain several DOM processors
* DomProcessor
- Don't know yet what we're going to use this for. TOCDomProcessor
as you say above maybe.
DOMProcessor can be used to transform the original DOM object
representing the document in the DB into a new (user and query-
specific) DOM object which can contain new elements, generated
dynamically. Now all dynamic page elements are interpreted as
simple Velocity or Groovy scripts and they generate text documents
which should be parsed using Radeox and transformed to the final
HTML document. Using the DOM representation it is possible to
interpret some nodes of this graph as Groovy scripts. In WikiModel
they will correspond to Verbatim blocks which are opaque for
WikiModel but they can be interpreted as scripts by the
DomProcessor(s). And these "Groovy"-nodes can be executed and they
will add new DOM elements to the DOM2. For example this approach
can be used to generate search results.
The advantages of this approach:
- You can put your parsed document DOM1 in the cache, which will
avoid you to to parse the document for each query. It is a slowest
step in the page processing. Even if the current version of
WikiModel is faster than before and it should be faster than
Radeox processor.
- Your Groovy scripts will manipulate with normal java classes
(DOM nodes) and it will produce DOM nodes and not a plain text. It
seems especially interesting taking into account Groovy's Builders
(
http://groovy.codehaus.org/Builders). It is enough to write a
very simple builder (see
http://groovy.codehaus.org/
BuilderSupport ) generating DOM nodes and ... voila! Your Groovy
node from a wiki page generates search results as DOM nodes!
These manipulations with DOM objects should be MUCH faster that
process plain text for every request. And all following steps are
fast as well - to generate an HTML page it is enough to visit all
node with an "XHTMLVisitor".
BTW: do you need Velocity at all? Using only Groovy is much
cleaner. It can be used as THE language of XWiki. It can be used
as a template *and* programming language at the same time. And if
you *really* want it is possible to integrate Jasper (from Tomcat)
engine to use it for pure templating. The code from Jetty (th e
org.mortbay.jetty.jspc.plugin package) can be used as an example
of integration with Jasper (see
http://jetty.mortbay.org/xref/
index.html).
In this case in templates it will be possible to use:
- JSP tag libraries (including standard ones)
- Multiple scripting languages (like javabeans, javascript,
jpython, jruby, groovy,...)
* Renderer
- XMLRenderer
- HTMLRenderer
- PDFRenderer
- RTFRenderer
- XWikiRenderer (or simply use CreoleRenderer if we want our
internal format to be Creole)
- ConfluenceRenderer
- MediaWikiRenderer
- JSPWikiRenderer
- CreoleRenderer
Yes. All these renderers should be written if you want to support
all these syntaxes. I think that it should not be very difficult.
WDYT? Do I have it right? :)
Best regards,
Mikhail
Thanks
-Vincent
On Sep 13, 2007, at 6:37 PM, Stéphane Laurière wrote:
Hi Vincent, hi everyone,
We discussed the WikiModel integration with Mikhail this afternoon.
Here
is below our input.
Vincent Massol wrote:
> Hi,
>
> I've started working on designing the new Rendering/Parsing
> components and API for XWiki. The implementation will be based on
> WikiModel but we need some XWiki wrapping interfaces around it.
Note
> that this is a prerequisite for the new
WYSIWYG editor based
on GWT
> (see
http://www.xwiki.org/xwiki/bin/view/Design/
> NewWysiwygEditorBasedOnGwt).
>
> I've updated
http://www.xwiki.org/xwiki/bin/view/Design/
> WikiModelIntegration with the information below, which I'm pasting
> here so that we can have a discussion about it. I'll
consolidate the
results
on that wiki page.
Componentize the Parsing/Rendering APIs
==================================
We need 4 main components:
* A Scripting component to manage scripting inside XWiki documents
and to evaluate them.
On the topic of scripting we would like to propose a distinction
between
scripts that act on text and scripts that act on the DOM.
Typically, the
text rendering processing for flow would be the following, for say
"text1":
text1 =TextProcessor=> text2 =Parser=> dom1 =DomProcessor=> dom2
=> ...
- the scripts contained in text1 are processed in the context of
user1,
this results into a new text: text2
- the parser parses text2 and converts text2 to a DOM tree, dom1
- dom1 is processed by scripts that work directly on the DOM
(example:
table of content generator), this results in
dom2
- dom2 is made to available as such or is converted to XML,
HTML, PDF
etc. depending on the user request
TextProcessor and DomProcessor would have the following interfaces:
TextProcessor
- String execute(String content)
DomProcessor
- DOM execute(DOM content)
That means we should have a syntax to distinguish between
scripts that
generate text content, and scripts that
manipulate the DOM.
> * A Rendering component to manage rendering Wiki syntax into
> HTML and other (PDF, RTF, etc)
> * A Wiki Parser component to offer a typed interface to XWiki
> content so that it can be manipulated
> * A HTML Parser component (for the WYSIWYG editor)
>
> Different Syntaxes ===============
>
> Two possible solutions:
>
> 1. Have a WikiSyntax Object (A simple class with one
property: a
> combox box with different syntaxes: XWiki
Legacy, Creole,
MediaWiki,
> Confluence, JSPWiki, etc) that users can
attach to pages to
tell the
> Renderers what syntax is used. If no such
object is attached then
> it'll default to XWiki's default syntax (XWiki Legacy or Creole
for
> example).
> 2. Have some special syntax, independent of the wiki
syntaxes to
> tell the Rendered that such block of content
should be rendered
with
that
given syntax. Again there would be a default.
Here's our view regarding the syntax used in wiki edit mode:
document
requested for edition are available from the
database in a
serialized
format, for instance XHTML. When entering into
the edit action, the
user
indicates his preferred syntax. If the text of the requested
document
contains some blocks that are not handled by the
chosen syntax, the
user
gets a warning (example: the document contains a table as a list
item,
and the user tries to edit the document using
JSPWiki syntax).
If not,
WikiModel converts the serialized format into a
DOM, the user edits
the
DOM and the WikiModel serializer serializes it back when the user
saves it.
Note that the DOM representation of wiki documents in the latest
version
of WikiModel is still pending.
XWiki Interfaces
=============
* ScriptingEngineManager: Manages the different Scripting
Engines, calling them in turn.
* ScriptingEngine
o Method: evaluate(String content)
o Implementation: VelocityScriptingEngine
o Implementation: GroovyScriptingEngine
* RenderingEngineManager: Manages the different Rendering
Engines, calling them in turn.
* RenderingEngine
o Method: render(String content)
o Implementation: XWikiLegacyRenderingEngine (current
rendering engine)
o Implementation: WikiModelRenderingEngine
* Parser: content parsing
o HTMLParser: parses HTML syntax
o WikiParser: parses wiki syntax
o Implementation: WikiModelHTMLParser
o Implementation: WikiModelWikiParser
Open Questions:
* Does WikiModel support a generic syntax for macros?
WikiModel generates events for blocks that are not to be parsed
(typically because they contain scripts).
For example, in the WikiModel syntax currently called
"CommonSyntax",
this looks like the following:
==============
{{{macro:mymacro (String parameters)
dothis
dothat
}}}
$mymacro(parameters)
==============
For each syntax, macro blocks are identified as far as possible (we
still have to check it's the case for all types of macro blocks
inde
indeed).
> * Is the Rendering also in charge of generating PDF, RTF,
> XML, etc?
> o I think so, need to modify interfaces above to
reflect
this.
* The WikiParser needs to recognizes scripts since this is
needed for the WYSIWYG editor.
the WikiModel parser recognizes scripts indeed.
Mikhail and Stéphane
>
> Use cases
> ========
>
> * View page
> o ViewAction -- template ->
> ScriptingEngineManager.evaluate
> () -- wiki syntax -> RenderingEngineManager.render() ---> HTML,
XML,
> PDF, RTF, etc
> * Edit page in WYSIWYG editor
> o Uses the WikiParser to create a "DOM" of the page
> content and to render it accordingly. NOTE: This is required since
> rendering in the WYSIWYG editor is different from the final
> rendering. For example, macros need to be shown in a special
way to
> make them visible, etc.
> o Changes done by the user are entered in HTML.
Note: it
> would be better to capture them so that they
are entered in the
> "DOM". Is that possible? If not, then the HTMLParser is used to
> convert from HTML to Wiki Syntax but they're likely be some
loss in
> the conversion. The advantage is the ability
to take any HTML
content
> and generate wiki syntax from it.
>
>
> This is my very earlier thinking but I wanted to make it
visible to
> give everyone the change to 1) know
what's happening and 2)
suggest
>> ideas.
>>
>> I'll refine this in the coming days and post again on this thread.
>>
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