Stéphane,
Thanks for the review.
I understand that shapes should be separate objects.
Then, we need a way for users to easily create the large number of shapes required for
each level of indoor structures.
Should I create a separate shape editor that will easily generate a number of shapes
inside a specific space? How does that sound?
It would be useful indeed, it seems we're reaching the point where we consider doing a
real map editor in addition to a map viewer. I'm just wondering how it goes in terms
of priorities and preferences, since having a working structure for dealing with
semi-advanced map styles (I have in mind in particular the capacity to associate marker
icons with facet values) and also a full-fledged demo showcasing all the major features
would be interesting as well. It depends on your inclination really, I feel like you
prefer progressing on the editor? Do you still plan to write a small report by the end of
the GSoC as well?
Stéphane