Hi devs,
Here's my effort to try to put together all that has been said… :)
The idea is that whenever you change an API (adding a new one or changing an existing one)
you go through the list of strategies below, trying to find the first that matches your
use case.
* Strategy 1 (already in place): Whenever possible don't break backward compatibility
and go through a deprecation mechanism:
** Deprecate classes/methods
** Move them to Legacy modules as soon as our code is not using them anymore
** Note: No need to touch CLIRR
* Strategy 2 (new): If possible, code defensively, i.e. put code in internal and open up
when api is stable later on, either when users ask for it or when someone feels it's
the right time
** Note: No need to touch CLIRR
* Strategy 3 (new): If not possible (for example complete new modules where you wish to
separate what will become stable APIs in the future from internal code) then use the
@Unstable annotation at class level (or method level)
** Whenever we work on a new N.0 milestone 1 version, review all existing @Unstable
annotation and for those that were added before N-1.0 remove the annotation
** Exclude the classes/methods marked @Unstable from CLIRR
* Strategy 4: If the API is stable and the developers wants to break it (change of
signature for example) and all other strategies don't apply, then either:
** (new) Just do it and modify the CLIRR exclude. Preferable (but not mandatory) send a
NOTICE email to warn others devs that an API is going to be broken in the next release
** If not sure, send a PROPOSAL or VOTE email depending on how important you think the API
to be broken is
WDYT?
Thanks
-Vincent