Short story:
A Veto carries a lot of power [1], and it brings imbalance to a
supposedly democratic process. For normal votes, especially those that
ask for opinions, not for validation of a critical decision, a -1 should
count as a normal vote. In this case, an actual Veto should be marked as
such. Proposals:
A. Keep -1 as a Veto, but require the voter to really justify the veto
with technical reasons. If the vetoer fails to convince other of his
reasons, and the majority still agrees with the proposal, then the veto
can be discarded, and the vote passes.
B. Separate -1 from Veto. A -1, by default, counts just as a vote
against the proposal, and the majority will rule. An actual Veto must be
marked as such, but the vetoer must bring very good reasons for the veto.
C. Just keep things as they are now, since you think that the current
process has worked well so far, and nobody abused the right to veto.
Long story:
The right to Veto a VOTE means that just one participant can block a
whole vote, even though the vast majority thinks otherwise. This is a
very powerful right, and I for one tried to avoid using it as much as
possible: in general I use -0 for solutions that I don't particularly
like, but for which I don't have an actual better solution, or an
universally acceptable reason that can convince everybody else of my
decision.
It makes sense to have the Veto power, as a way to spotlight serious
problems with a proposal. The expected outcome in this situation is for
the vote sender to understand and accept the outcome, and go back to
redesigning the proposed solution, fixing the problems exposed.
But when votes are just about opinions, and about choosing the version
that most people like, it is hard to say that one opinion is more
important than others and it can rightly prevent reaching a conclusion.
This is particularly true about UI design and UX, but also about voting
on processes and rules.
One possible outcome is that votes (and the proposals being voted) get
deadlocked, blocking progress. The rules say that the proponent should
review and change the proposal and restart the vote. Sometimes the
effort put into the original proposal is considered big enough, and if
the vetoer failed to convince the proponent of the problems, there won't
be any more work put into the proposal, and it will just die. I'm not
saying that this happens too often, but it does from time to time, at
least for me.
So, I think that the Veto power should be used sparingly. I see two options:
A. Keep -1 as a Veto, but require the voter to really justify the veto
with technical reasons. Currently, the rules say that the vote sender
must try to convince the vetoer about the rationale of the voted
proposal. It should also be the other way around: if the majority agrees
with the proposal, the vetoer should try to convince the others why the
proposal is bad. If the vetoer fails to do that, and the majority still
agrees with the proposal, then the veto can be discarded.
B. Separate -1 from Veto. A -1, by default, counts just as a vote
against, and the majority will rule. -1 keeps its power as a strong
opinion against the proposal, and it should be justified and the voter
should try to convince others why the proposal is bad. A -1 can still
influence other voters and can change the outcome when the concerns
raised in the motivation for the -1 are accepted as valid. We can put
more weight into the -1, so for example a vote passes if (2*-1s) + (+1s)
0, or (-1s) + (+1s) > 3, or another balanced
variation. An actual Veto
must be marked as such, but the vetoer must bring very
good reasons for it.
I'm +1 for either proposal, leaning towards 2, since it's clearer when a
vote can be passed or not. To offer the other alternative:
C. Just keep things as they are now, since you think that the current
process has worked well so far, and nobody abused the right to veto.
[1]
http://dev.xwiki.org/xwiki/bin/Community/Committership#HVoting
--
Sergiu Dumitriu
http://purl.org/net/sergiu